[Rcpp-devel] Other possibilities for Windows and GPU

Emmanuel Hamel manu.hamel at gmail.com
Tue Jan 23 18:08:48 CET 2018

Here is a message that I received that was not in the "email chain" ...

Hi Emmanuel. Probably you take a look to the approach taken by Microsoft
in LightGBM R package. I do not know details (so approach could be
irrelevant to what you've asked), but on windows they build package (even
with gpu support) using Visual Studio toolchain. You can check here -

If you will find it useful please report back to this mailing list, so we
will be aware of it. Thanks.

2018-01-23 15:00 GMT+04:00 <rcpp-devel-request at lists.r-forge.r-project.org>:

> Send Rcpp-devel mailing list submissions to
>         rcpp-devel at lists.r-forge.r-project.org
> To subscribe or unsubscribe via the World Wide Web, visit
>         https://lists.r-forge.r-project.org/cgi-bin/mailman/listinfo
> /rcpp-devel
> or, via email, send a message with subject or body 'help' to
>         rcpp-devel-request at lists.r-forge.r-project.org
> You can reach the person managing the list at
>         rcpp-devel-owner at lists.r-forge.r-project.org
> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of Rcpp-devel digest..."
> Today's Topics:

2018-01-23 11:28 GMT-05:00 Qiang Kou <qkou at umail.iu.edu>:

> On Mon, Jan 22, 2018 at 11:24 PM, Emmanuel Hamel <manu.hamel at gmail.com>
> wrote:
>> For the moment, I compile the GPU code with Visual studio 2015 to make à
>> DLL, and then I call it from R. It is the only solution I found for the
>> moment.
> In MXNet R package, we also compile the cuda code using visual studio to
> generate the dll.
> This is the easiest way I know.
> Best,
> KK
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.r-forge.r-project.org/pipermail/rcpp-devel/attachments/20180123/a6da31ac/attachment.html>

More information about the Rcpp-devel mailing list