[Rcpp-devel] Compiling RcppArmadillo through R CMD SHLIB on Windows XP
Savitsky, Terrance
savitsky at rand.org
Mon Dec 13 21:23:59 CET 2010
Hello Romain, Thank you for your expertise. I will use the documentation to make a package. At this point, however, I want to see every method I've tried work, however, so that I understand any and all differences I might expect for developing with Rcpp/RcppArmadillo under Windows XP. So I followed the process (using Verbose=TRUE under an inline invocation) with the bla.cpp you included for me to obtain PKG_LIBS and CLINK-CPPFLAGS values. When I return to my cygwin bash shell session and attempt to compile and link bla.cpp, it does now seem to properly source my #include<RcppArmadillo.h>. statement. I do, however, receive the following error: 'snprintf' is not a member of 'std'. So I guess I'm missing a header linked to std::snprintf. The only thing that comes to mind is that I have somehow corrupted my installation of Rcpp. I would appreciate any insight you would offer.
Thanks, Terrance Savitsky
-----Original Message-----
From: Romain Francois [mailto:romain at r-enthusiasts.com]
Sent: Sunday, December 12, 2010 3:58 AM
To: Savitsky, Terrance
Cc: rcpp-devel at r-forge.wu-wien.ac.at
Subject: Re: [Rcpp-devel] Compiling RcppArmadillo through R CMD SHLIB on Windows XP
Le 12/12/10 04:03, Savitsky, Terrance a écrit :
> Hello,
>
> I employ a variant of the following lines in a cygwin bash session in
> Windows XP to compile my .cpp file.
>
> $ export PKG_LIBS=`Rscript.exe -e "RcppArmadillo:::LdFlags()"`
>
> $ export PKG_CXXFLAGS=`Rscript.exe -e "RcppArmadillo:::CxxFlags()"`
>
> $ R CMD SHLIB fastLm.cpp
>
> I receive the following compile error:
>
> G++ -I"C:/PROGRA~1/R/R-212~1.0/include" Rscript.exe -e
> "RcppArmadillo:::CxxxFlags()" -O2 - Wall -pedantic - c fastLm.cpp - o
> fastLm.o
>
> G++:Rscript.exe: No such file or directory
>
> fastLm.cpp:1:27: error: RcppArmadillo.h: No such file or directory
>
> fastLm.cpp:2: error: 'SEXP' does not have name a type
>
> I've included the R bin directory containing Rscript.exe to the PATH
> environment statement. Should one use a different syntax for windows to
> capture RcppArmadillo dependencies? (Fyi, I am able to build using
> inline, though my code is 600 lines and I will have multiple versions,
> so using the old approach may provide the most modular de-bugging
> approach vs. re-installing a package as I add files).
>
> Thanks, Terrance Savitsky
Hello,
I would strongly advise you to make it a package, especially if you deal
with multiple files, etc ...
One thing you might want to consider is to use the verbose argument of
cxxfunction, so that inline shows you how it runs the show.
For example:
require(RcppArmadillo)
require(inline)
f <- cxxfunction( , '
arma::mat x(2,2) ;
NumericMatrix res = wrap( x + x ) ;
return res ;
', plugin = "RcppArmadillo", verbose = TRUE )
When you run this, you'll see what inline does with the PKG_LIBS, etc ...:
For example, it shows me this on OSX:
romain at naxos ~/svn/rcpp/pkg $ Rscript bla.R
Le chargement a nécessité le package : RcppArmadillo
Le chargement a nécessité le package : Rcpp
Le chargement a nécessité le package : methods
Le chargement a nécessité le package : inline
>> setting environment variables:
PKG_LIBS =
/Library/Frameworks/R.framework/Versions/2.12/Resources/library/Rcpp/lib/x86_64/libRcpp.a
$(LAPACK_LIBS) $(BLAS_LIBS) $(FLIBS)
>> LinkingTo : RcppArmadillo, Rcpp
CLINK_CPPFLAGS =
-I"/Library/Frameworks/R.framework/Versions/2.12/Resources/library/RcppArmadillo/include"
-I"/Library/Frameworks/R.framework/Versions/2.12/Resources/library/Rcpp/include"
>> Program source :
1 :
2 : // includes from the plugin
3 : #include <RcppArmadillo.h>
4 : #include <Rcpp.h>
5 :
6 :
7 : #ifndef BEGIN_RCPP
8 : #define BEGIN_RCPP
9 : #endif
10 :
11 : #ifndef END_RCPP
12 : #define END_RCPP
13 : #endif
14 :
15 : using namespace Rcpp;
16 :
17 :
18 : // user includes
19 :
20 :
21 : // declarations
22 : extern "C" {
23 : SEXP file313a14a1( ) ;
24 : }
25 :
26 : // definition
27 :
28 : SEXP file313a14a1( ){
29 : BEGIN_RCPP
30 :
31 : arma::mat x(2,2) ;
32 : NumericMatrix res = wrap( x + x ) ;
33 : return res ;
34 :
35 : END_RCPP
36 : }
37 :
38 :
Compilation argument:
/Library/Frameworks/R.framework/Resources/bin/R CMD SHLIB
file313a14a1.cpp 2> file313a14a1.cpp.err.txt
g++ -arch x86_64 -I/Library/Frameworks/R.framework/Resources/include
-I/Library/Frameworks/R.framework/Resources/include/x86_64
-I/usr/local/include
-I"/Library/Frameworks/R.framework/Versions/2.12/Resources/library/RcppArmadillo/include"
-I"/Library/Frameworks/R.framework/Versions/2.12/Resources/library/Rcpp/include"
-fPIC -g -O3 -Wall -pipe -c file313a14a1.cpp -o file313a14a1.o
g++ -arch x86_64 -dynamiclib -Wl,-headerpad_max_install_names -undefined
dynamic_lookup -single_module -multiply_defined suppress
-L/usr/local/lib -o file313a14a1.so file313a14a1.o
/Library/Frameworks/R.framework/Versions/2.12/Resources/library/Rcpp/lib/x86_64/libRcpp.a
-L/Library/Frameworks/R.framework/Resources/lib/x86_64 -lRlapack
-L/Library/Frameworks/R.framework/Resources/lib/x86_64 -lRblas
-lgfortran -F/Library/Frameworks/R.framework/.. -framework R
-Wl,-framework -Wl,CoreFoundation
Then you can just hardcode PKG_LIBS and CLINK_CPPFLAGS (or use
PKG_CPPFLAGS if you prefer).
Another tip with inline is that you can read the code from a file, e.g :
f <- cxxfunction( ,
paste( readLines("bla.cpp"), collapse = "\n") ,
plugin = "RcppArmadillo", verbose = TRUE )
This way you can import multiple files, etc ... while keeping the C++
code out of the R code. I would still however very strongly recommend
you to make a package. It is well documented, easy and it will save you
some time.
Romain
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Romain Francois
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