[RQt-devel] QGLFramebufferObject: Framebuffer incomplete attachment.

Michael Lawrence lawrence.michael at gene.com
Mon Aug 9 01:58:48 CEST 2010


Just checked in a possible fix. Again, a bit tough for me to test this. It's
kind of a hack, but it might work. It should automatically detect whether
antialiased (multisampled) drawing is supported to an FBO.

Michael

On Sat, Aug 7, 2010 at 8:08 PM, Michael Lawrence <michafla at gene.com> wrote:

> As I said, it's only used for antialiasing cached drawing. So at worst, any
> cached layers will not employ antialiasing.  I need to decide between
> figuring out a way to "catch" this error or simply leave it to the user. I
> think auto-detection is the best, but it will take some work.
>
> Michael
>
>
> On Sat, Aug 7, 2010 at 4:19 PM, Tengfei Yin <yintengfei at gmail.com> wrote:
>
>> Yes,your idea can solve the problem of detecting different hardware and
>> toggle cache automaticlly, could be placed on the top of our package.
>>
>> But I still have a concern that sometime turning off cache make
>> interactive graphics slow, not quite responsive(there is a case in my demo
>> here), which means although users with integrated graphic could run the
>> demo, but it could be slow sometimes. I am just wondering, do we have to
>> leave it that way or is it still possible for integrated graphic users to
>> turn on cache in some other way?
>>
>> Regards
>>
>> Tengfei
>>
>>
>>
>> On Sat, Aug 7, 2010 at 4:03 PM, Yihui Xie <xie at yihui.name> wrote:
>>
>>> I'm thinking about a function like par() in our development (qpar()?)
>>> to specify some global options...
>>>
>>> Regards,
>>> Yihui
>>> --
>>> Yihui Xie <xieyihui at gmail.com>
>>> Phone: 515-294-6609 Web: http://yihui.name
>>> Department of Statistics, Iowa State University
>>> 3211 Snedecor Hall, Ames, IA
>>>
>>>
>>>
>>> On Sat, Aug 7, 2010 at 6:00 PM, Tengfei Yin <yintengfei at gmail.com>
>>> wrote:
>>> > ...This concerned me, in my project here, I sometimes use cache=TRUE in
>>> the
>>> > package just for efficiency issues, which means my demo may not be
>>> possible
>>> > to run in your laptop or other computers with integrated graphic card.
>>> > It looks like if I want to satisfy all the users, I always have to set
>>> > cache=FALSE, is it possible to use cache and satisfy all the users with
>>> or
>>> > without discrete graphics?
>>> >
>>>
>>
>>
>>
>> --
>> Tengfei Yin
>> MCDB PhD student
>> 1620 Howe Hall, 2274,
>> Iowa State University
>> Ames, IA,50011-2274
>> Homepage: www.tengfei.name
>>
>>
>
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