[Phylobase-devl] incorporating Bio++ (was: a graphics challenge ...)
Hilmar Lapp
hlapp at duke.edu
Sat Mar 21 18:11:31 CET 2009
On Mar 20, 2009, at 10:13 PM, Brian O'Meara wrote:
> [...] I personally think it would take more time than people have
> been able to put into phylobase recently, and perhaps would be a bit
> chewy for a summer student, though the potential benefits could be
> large.
That doesn't sound at all like bad preconditions for a Summer of Code
project, actually - namely 1) it's not necessarily something we can
easily and would indeed soon pull off ourselves, 2) it's a challenge
but doable provided someone has the necessary qualifications, 3) has
the potential for large pay-off, and 4) if it turns out utterly
unsuccessful not much or any harm would be done to the project itself
beyond a lost opportunity.
> For me, a bigger priority would be stabilizing the current phylobase
> functions and getting it ready to go to CRAN, and I don't think
> adding Bio++ would accelerate this.
I don't think so either, but 1) this need not interfere with or delay
achieving CRAN readiness (development could - and quite possibly
should - occur on a branch), and 2) giving tasks of higher priority to
a SoC student isn't the right strategy anyway - Summer of Code is much
more a training program than it is a means of obtaining (cheap or not)
labor to keep the project alive and moving. I.e., the benefits of SoC
are often more long-term than having immediate pay-offs for the users
of a project.
-hilmar
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