[GenABEL-dev] [Genabel-commits] r1625 - branches/ProbABEL-0.50/src
L.C. Karssen
lennart at karssen.org
Thu Feb 27 23:46:57 CET 2014
Hi Maarten,
On 27-02-14 22:56, noreply at r-forge.r-project.org wrote:
> Author: maartenk
> Date: 2014-02-27 22:56:38 +0100 (Thu, 27 Feb 2014)
> New Revision: 1625
>
> Modified:
> branches/ProbABEL-0.50/src/reg1.cpp
> Log:
> using predefined matrices in mmscore method. Initial testing showed a 35% speedup in the regression part with(in a separate toy program to test regression)
So you're saying that using predefined Matrix sizes speeds up the
computation by roughly a third? Wow! SO if I understand it correctly,
the allocation of an fixed/known sized matrix followed by matrix
multiplication is much faster than in the case that dimensions of the
matrix are not fixed... Right?
>
> Modified: branches/ProbABEL-0.50/src/reg1.cpp
> ===================================================================
> --- branches/ProbABEL-0.50/src/reg1.cpp 2014-02-26 21:43:42 UTC (rev 1624)
> +++ branches/ProbABEL-0.50/src/reg1.cpp 2014-02-27 21:56:38 UTC (rev 1625)
> @@ -357,6 +357,7 @@
> double sigma2_internal;
>
> #if EIGEN
> +
> LDLT <MatrixXd> Ch;
> #else
> mematrix<double> tXX_i;
> @@ -373,12 +374,30 @@
> //Oct 26, 2009
>
> #if EIGEN
> - // next line is 5997000 flops
> - MatrixXd tXW = X.data.transpose() * invvarmatrixin.masked_data->data;
> - Ch = LDLT <MatrixXd>(tXW * X.data); // 17991 flops
> - beta.data = Ch.solve(tXW * reg_data.Y.data);//5997 flops
> - //next line is: 1000+5000+3000= 9000 flops
> - sigma2 = (reg_data.Y.data - tXW.transpose() * beta.data).squaredNorm();
> + cout << "BB"<<X.data.cols()<<"AAAAAAa"<<endl;
> + if (X.data.cols()== 3){
> + Matrix<double,3,Dynamic> tXW = X.data.transpose()*invvarmatrixin.masked_data->data;
> + Matrix3d xWx = tXW * X.data;
> + Ch = LDLT <MatrixXd> (xWx );
> + Vector3d beta_3f = Ch.solve(tXW * reg_data.Y.data);
> + sigma2 = (reg_data.Y.data - tXW.transpose() * beta_3f).squaredNorm();
> + beta.data = beta_3f;
The two lines above are repeated almost identically in the cases below.
Wouldn't it make more sense to simple call the Vector{3d,2d,beta.data}
in each of the cases 'betaf'. Then you could take the sigma2 calculation
and assignment to beta.data out of the ifs. Like this:
Vector3d betaf = Ch.solve(tXW * reg_data.Y.data);
}
... the else if and else here...
}
sigma2 = (reg_data.Y.data - tXW.transpose() *
betaf).squaredNorm();
beta.data = betaf;
#else
Thanks!
Lennart.
> + }
> + else if(X.data.cols()== 2){
> + Matrix<double,2,Dynamic> tXW = X.data.transpose()*invvarmatrixin.masked_data->data;
> + Matrix2d xWx = tXW * X.data;
> + Ch = LDLT <MatrixXd> (xWx );
> + Vector2d beta_2f = Ch.solve(tXW * reg_data.Y.data);
> + sigma2 = (reg_data.Y.data - tXW.transpose() * beta_2f).squaredNorm();
> + beta.data = beta_2f;
> + }else{
> + // next line is 5997000 flops
> + MatrixXd tXW = X.data.transpose() * invvarmatrixin.masked_data->data;
> + Ch = LDLT <MatrixXd>(tXW * X.data); // 17991 flops
> + beta.data = Ch.solve(tXW * reg_data.Y.data);//5997 flops
> + //next line is: 1000+5000+3000= 9000 flops
> + sigma2 = (reg_data.Y.data - tXW.transpose() * beta.data).squaredNorm();
> + }
> #else
> // next line is 5997000 flops
> mematrix<double> tXW = transpose(X) * invvarmatrixin.masked_data;
>
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--
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
L.C. Karssen
Utrecht
The Netherlands
lennart at karssen.org
http://blog.karssen.org
GPG key ID: A88F554A
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
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